TriPeaks
TriPeaks is a pyramid card game where you collect cards from the Tableau and move them into the Waste Pile to clear all cards and win the game.
What is the History of TriPeaks?
TriPeaks is a brain-challenging card game that shares similarities with Solitaire. This game was created in the 1980s by an American software developer named David Parlett, who is known for designing a variety of card and board games. TriPeaks gained widespread popularity during the 1990s and 2000s, when it was included in computer solitaire collections and online gaming platforms.
What Are the Rules of TriPeaks?
If you are a new player, understanding the basic rules of TriPeaks is essential to enjoying the game and improving your skills.
Explore the Game Setup
TriPeaks is played with three main areas: the Tableau, the Stockpile, and the Waste Pile.
Tableau
The Tableau is made up of three pyramid-shaped peaks containing a total of 28 cards, with 10 cards face-up. The goal is to move all face-up cards to the Waste Pile, which allows you to flip the hidden cards beneath and continue the game.
Stockpile
The Stockpile is the main source of cards that helps you turn the game in your favor. By drawing from the Stockpile, you can clear cards from the Tableau and maintain your progress.
Waste Pile
The Waste Pile is where you place cards drawn from the Stockpile or Tableau. Click to reveal cards from the Stockpile, and if a Tableau card is one rank higher or lower than the top card of the Waste Pile, you can move it there. This rule is key to clearing the Tableau efficiently.
What is the Objective of TriPeaks?
- The main objective of TriPeaks is to move all the cards from the Tableau into the Waste Pile, located next to the Stockpile.
- Cards in the Waste Pile can accept cards from the Tableau, but only cards that are exactly one rank higher or lower can be played.
- Careful planning and strategic moves are necessary to avoid getting stuck and to maximize your score.
By clearing all the cards from the Tableau, you complete the level and can move on to more challenging layouts or higher scores.




